The SportsWire

#22Arizona at #13Texas Tech

Prediction · week 9, 2026 · Sat Oct 31, 11:00 AM CT · Jones AT&T Stadium

Updated Sun Oct 25, 5:13 PM CT

#22Arizona6-1
Upcoming
#13Texas Tech6-1

Sat Oct 31, 11:00 AM CT · Jones AT&T Stadium

ARIZArizona · 6-1 Sat Oct 31, 11:00 AM CT TTUTexas Tech · 6-1

29%Our win chance71%

Our win chance: Texas Tech 71% · Arizona 29% · experimental, see how it is tested

Model comparison

9 of 9 models favor Texas Tech

ModelSaysWin chance
SP+
Arizona +15.7 vs Texas Tech +21.9 · week 8 ratings
Texas Tech by 8.7Texas Tech 74%
Elo
Arizona 1811 vs Texas Tech 1825
Texas Tech by 3.1Texas Tech 59%
Our model · experimental
no snapshot for this game
n/a–
ESPN FPI
Arizona +10.5 vs Texas Tech +19.4
Texas Tech by 11.4Texas Tech 79%
SRS
Arizona +12.3 vs Texas Tech +16.7
Texas Tech by 6.9Texas Tech 69%
Sagarin
Arizona +78.9 vs Texas Tech +85.6
Texas Tech by 10.6Texas Tech 78%
Sonny Moore
Arizona +79.8 vs Texas Tech +77.6
Texas Tech by 1.9Texas Tech 55%
The Margin
The Margin's model
Texas Tech by 9.1Texas Tech 75%
Record
Texas Tech 6-1, Arizona 6-1
Texas Tech (better record)–
Market
the market's pregame margin
Texas Tech by 3.5Texas Tech 60%

Each margin is from the same weekly ratings the team pages use: SP+ and Elo from their rating gap, the home team given 2.5 points (none at a neutral site); Our model is this site's experimental rating; Market is the margin the market expected before kickoff; ESPN FPI, SRS, Sagarin and Sonny Moore are rating gaps like SP+'s (each with its own home field), The Margin is that site's own model, and Record names the team with the better record (the home team on equal records). How these work ›

Matchup efficiency

Efficiency matchup · season to date · Texas Tech 7 games, Arizona 7 games

Edge: Arizona wins 3 of 5

Arizona moves the ball better, stops plays better and has the edge on big plays. Texas Tech is more disruptive and allows fewer big plays.

Texas Techlonger bar = betterArizona
  • 47% Moves the ballsuccessful plays ✓50%
  • 38% Stops playssuccessful plays allowed ✓35%
  • 17%✓ Disruptionsacks, TFLs, turnovers 16%
  • 1.10 Big playson offense ✓1.27
  • 1.30✓ Big plays allowedon defense 1.36

Run game, head to head · season to date

Texas Tech's runs work 49% of the time; Arizona's run defense allows 36%. Arizona's runs work 48% of the time; Texas Tech's run defense allows 33%.

More numbers
MeasureTexas TechArizonaEdge
Off. success rate46.8%49.6%Arizona
Off. explosiveness1.101.27Arizona
Def. success rate allowed37.9%34.8%Arizona
Def. explosiveness allowed1.301.36Texas Tech
Havoc created17.1%16.2%Texas Tech
  • Run game, success rate: Texas Tech offense 48.9% · Arizona defense allows 35.8% · edge: even
  • Run game, success rate: Arizona offense 47.5% · Texas Tech defense allows 33.1% · edge: Texas Tech
  • Run game, PPA per play: Texas Tech offense +0.18 · Arizona defense allows -0.02 · edge: even
  • Run game, PPA per play: Arizona offense +0.14 · Texas Tech defense allows -0.07 · edge: Texas Tech
  • Success rate: how often a play does its job, gaining enough yards to keep the offense on schedule.
  • Explosiveness: how big a team's successful plays are on average; a higher number means more big gains.
  • Havoc: how often the defense blows up a play with a sack, a tackle for loss, a takeaway or a pass broken up.
  • PPA (predicted points added): how many points an average play is worth to the offense; above zero is good for the offense, below zero good for the defense.

How to read this

  • Each row compares the two teams on one measure of how well they have played this season, offense and defense, using every game so far with garbage time (plays late in a decided game) left out.
  • The run game rows pair one team's rushing offense with the other's run defense. The row goes to whichever side is further from the FBS baseline this season, the offense by how far it runs above it, the defense by how much less it allows (baseline: run success rate 43%, PPA per play +0.08, the midpoint of what FBS offenses gain and FBS defenses allow, since both also play FCS teams), so two strong sides or two weak ones are judged by which is the more so. Edges within 3 points of success rate or 0.05 PPA are even. A strong run offense against a weak run defense is where a team can control the game on the ground.
  • In the five rows at the top the longer bar is the better number: bars are scaled within each row, and in the two "allowed" rows the lower number gets the longer bar.
  • Success rate is the share of plays that kept the offense on schedule (half the yards needed on first down, most of them on second, all of them on third or fourth). Explosiveness is how big the successful plays were, on average, in points. Havoc is the share of the opponent's snaps the defense wrecked: a tackle for loss, a sack, a takeaway or a pass broken up.
  • "Allowed" rows are what each defense gave up, so the lower value wins.
  • These are not adjusted for who each team has played, so a light schedule flatters a team, and early in the season they rest on very few games.
  • Metrics explained: success rate, explosiveness and havoc ›

The prediction

All 9 models favor Texas Tech (SP+ from the week 8 snapshot).

Our call posts Monday when this week's ratings are set.

SP+ has Texas Tech by 8.7, Elo has Texas Tech by 3.1, ESPN FPI has Texas Tech by 11.4, SRS has Texas Tech by 6.9, Sagarin has Texas Tech by 10.6, Sonny Moore has Texas Tech by 1.9, The Margin has Texas Tech by 9.1, and Market has Texas Tech by 3.5. They are within 9.5 points of each other.

Team pages