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Sat Oct 31, 6:30 PM CT · Acrisure Stadium
27%Our win chance73%
Our win chance: Pittsburgh 73% · Georgia Tech 27% · experimental, see how it is tested
Model comparison
9 of 9 models favor Pittsburgh
| Model | Says | Win chance |
|---|---|---|
| SP+ Georgia Tech +1.9 vs Pittsburgh +9.4 · week 8 ratings | Pittsburgh by 10 | Pittsburgh 76% |
| Elo Georgia Tech 1412 vs Pittsburgh 1588 | Pittsburgh by 9.5 | Pittsburgh 75% |
| Our model · experimental no snapshot for this game | n/a | – |
| ESPN FPI Georgia Tech +0.3 vs Pittsburgh +9.2 | Pittsburgh by 11.4 | Pittsburgh 79% |
| SRS Georgia Tech -3.0 vs Pittsburgh +6.5 | Pittsburgh by 12 | Pittsburgh 81% |
| Sagarin Georgia Tech +72.2 vs Pittsburgh +77.5 | Pittsburgh by 9.1 | Pittsburgh 75% |
| Sonny Moore Georgia Tech +67.1 vs Pittsburgh +74.6 | Pittsburgh by 11.5 | Pittsburgh 80% |
| The Margin The Margin's model | Pittsburgh by 11.5 | Pittsburgh 80% |
| Record Pittsburgh 5-3, Georgia Tech 2-4 | Pittsburgh (better record) | – |
| Market the market's pregame margin | Pittsburgh by 7.5 | Pittsburgh 71% |
Each margin is from the same weekly ratings the team pages use: SP+ and Elo from their rating gap, the home team given 2.5 points (none at a neutral site); Our model is this site's experimental rating; Market is the margin the market expected before kickoff; ESPN FPI, SRS, Sagarin and Sonny Moore are rating gaps like SP+'s (each with its own home field), The Margin is that site's own model, and Record names the team with the better record (the home team on equal records). How these work ›
Matchup efficiency
Efficiency matchup · season to date · Pittsburgh 8 games, Georgia Tech 6 games
Edge: Georgia Tech wins 3 of 5
Georgia Tech moves the ball better, has the edge on big plays and allows fewer big plays. Pittsburgh stops plays better and is more disruptive.
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44% Moves the ballsuccessful plays ✓45%
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36%✓ Stops playssuccessful plays allowed 44%
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17%✓ Disruptionsacks, TFLs, turnovers 14%
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1.23 Big playson offense ✓1.28
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1.52 Big plays allowedon defense ✓1.27
Run game, head to head · season to date
Pittsburgh's runs work 47% of the time; Georgia Tech's run defense allows 49%. Georgia Tech's runs work 44% of the time; Pittsburgh's run defense allows 32%.
More numbers
| Measure | Pittsburgh | Georgia Tech | Edge |
|---|---|---|---|
| Off. success rate | 43.6% | 44.7% | Georgia Tech |
| Off. explosiveness | 1.23 | 1.28 | Georgia Tech |
| Def. success rate allowed | 35.7% | 44.3% | Pittsburgh |
| Def. explosiveness allowed | 1.52 | 1.27 | Georgia Tech |
| Havoc created | 16.8% | 14.0% | Pittsburgh |
- Run game, success rate: Pittsburgh offense 46.7% · Georgia Tech defense allows 49.1% · edge: Pittsburgh
- Run game, success rate: Georgia Tech offense 43.9% · Pittsburgh defense allows 31.6% · edge: Pittsburgh
- Run game, PPA per play: Pittsburgh offense +0.10 · Georgia Tech defense allows +0.18 · edge: Pittsburgh
- Run game, PPA per play: Georgia Tech offense +0.12 · Pittsburgh defense allows -0.16 · edge: Pittsburgh
- Success rate: how often a play does its job, gaining enough yards to keep the offense on schedule.
- Explosiveness: how big a team's successful plays are on average; a higher number means more big gains.
- Havoc: how often the defense blows up a play with a sack, a tackle for loss, a takeaway or a pass broken up.
- PPA (predicted points added): how many points an average play is worth to the offense; above zero is good for the offense, below zero good for the defense.
How to read this
- Each row compares the two teams on one measure of how well they have played this season, offense and defense, using every game so far with garbage time (plays late in a decided game) left out.
- The run game rows pair one team's rushing offense with the other's run defense. The row goes to whichever side is further from the FBS baseline this season, the offense by how far it runs above it, the defense by how much less it allows (baseline: run success rate 43%, PPA per play +0.08, the midpoint of what FBS offenses gain and FBS defenses allow, since both also play FCS teams), so two strong sides or two weak ones are judged by which is the more so. Edges within 3 points of success rate or 0.05 PPA are even. A strong run offense against a weak run defense is where a team can control the game on the ground.
- In the five rows at the top the longer bar is the better number: bars are scaled within each row, and in the two "allowed" rows the lower number gets the longer bar.
- Success rate is the share of plays that kept the offense on schedule (half the yards needed on first down, most of them on second, all of them on third or fourth). Explosiveness is how big the successful plays were, on average, in points. Havoc is the share of the opponent's snaps the defense wrecked: a tackle for loss, a sack, a takeaway or a pass broken up.
- "Allowed" rows are what each defense gave up, so the lower value wins.
- These are not adjusted for who each team has played, so a light schedule flatters a team, and early in the season they rest on very few games.
- Metrics explained: success rate, explosiveness and havoc ›
The prediction
All 9 models favor Pittsburgh (SP+ from the week 8 snapshot).
Our call posts Monday when this week's ratings are set.
SP+ has Pittsburgh by 10.0, Elo has Pittsburgh by 9.5, ESPN FPI has Pittsburgh by 11.4, SRS has Pittsburgh by 12.0, Sagarin has Pittsburgh by 9.1, Sonny Moore has Pittsburgh by 11.5, The Margin has Pittsburgh by 11.5, and Market has Pittsburgh by 7.5. They are within 4.5 points of each other.
Team pages
Georgia TechPittsburgh ›Every game's projections ›