·
Sat Oct 31, 11:00 AM CT · Gillette Stadium
97%Our win chance3%
Our win chance: Notre Dame 97% · Navy 3% · experimental, see how it is tested
Model comparison
9 of 9 models favor Notre Dame
| Model | Says | Win chance |
|---|---|---|
| SP+ Notre Dame +24.8 vs Navy +0.2 · week 8 ratings | Notre Dame by 24.6 | Notre Dame 96% |
| Elo Notre Dame 2082 vs Navy 1487 | Notre Dame by 23.8 | Notre Dame 96% |
| Our model · experimental no snapshot for this game | n/a | – |
| ESPN FPI Notre Dame +27.9 vs Navy -5.5 | Notre Dame by 33.4 | Notre Dame 99% |
| SRS Notre Dame +22.4 vs Navy -6.7 | Notre Dame by 29.1 | Notre Dame 98% |
| Sagarin Notre Dame +93.4 vs Navy +62.6 | Notre Dame by 30.8 | Notre Dame 99% |
| Sonny Moore Notre Dame +88.8 vs Navy +58.8 | Notre Dame by 30.0 | Notre Dame 98% |
| The Margin The Margin's model | Notre Dame by 32.0 | Notre Dame 99% |
| Record Navy 2-4, Notre Dame 6-1 | Notre Dame (better record) | – |
| Market the market's pregame margin | Notre Dame by 29.5 | Notre Dame 98% |
Each margin is from the same weekly ratings the team pages use: SP+ and Elo from their rating gap, the home team given 2.5 points (none at a neutral site); Our model is this site's experimental rating; Market is the margin the market expected before kickoff; ESPN FPI, SRS, Sagarin and Sonny Moore are rating gaps like SP+'s (each with its own home field), The Margin is that site's own model, and Record names the team with the better record (the home team on equal records). How these work ›
Matchup efficiency
Efficiency matchup · season to date · Navy 6 games, Notre Dame 7 games
Edge: Notre Dame wins 4 of 5
Notre Dame moves the ball better, stops plays better, is more disruptive and allows fewer big plays. Navy has the edge on big plays.
-
47% Moves the ballsuccessful plays ✓51%
-
40% Stops playssuccessful plays allowed ✓35%
-
13% Disruptionsacks, TFLs, turnovers ✓21%
-
1.22✓ Big playson offense 1.18
-
1.41 Big plays allowedon defense ✓1.15
Run game, head to head · season to date
Navy's runs work 51% of the time; Notre Dame's run defense allows 28%. Notre Dame's runs work 51% of the time; Navy's run defense allows 37%.
More numbers
| Measure | Navy | Notre Dame | Edge |
|---|---|---|---|
| Off. success rate | 47.3% | 50.9% | Notre Dame |
| Off. explosiveness | 1.22 | 1.18 | Navy |
| Def. success rate allowed | 40.4% | 34.5% | Notre Dame |
| Def. explosiveness allowed | 1.41 | 1.15 | Notre Dame |
| Havoc created | 13.3% | 20.6% | Notre Dame |
- Run game, success rate: Navy offense 50.9% · Notre Dame defense allows 28.3% · edge: Notre Dame
- Run game, success rate: Notre Dame offense 50.8% · Navy defense allows 37.2% · edge: even
- Run game, PPA per play: Navy offense +0.23 · Notre Dame defense allows -0.18 · edge: Notre Dame
- Run game, PPA per play: Notre Dame offense +0.25 · Navy defense allows +0.03 · edge: Notre Dame
- Success rate: how often a play does its job, gaining enough yards to keep the offense on schedule.
- Explosiveness: how big a team's successful plays are on average; a higher number means more big gains.
- Havoc: how often the defense blows up a play with a sack, a tackle for loss, a takeaway or a pass broken up.
- PPA (predicted points added): how many points an average play is worth to the offense; above zero is good for the offense, below zero good for the defense.
How to read this
- Each row compares the two teams on one measure of how well they have played this season, offense and defense, using every game so far with garbage time (plays late in a decided game) left out.
- The run game rows pair one team's rushing offense with the other's run defense. The row goes to whichever side is further from the FBS baseline this season, the offense by how far it runs above it, the defense by how much less it allows (baseline: run success rate 43%, PPA per play +0.08, the midpoint of what FBS offenses gain and FBS defenses allow, since both also play FCS teams), so two strong sides or two weak ones are judged by which is the more so. Edges within 3 points of success rate or 0.05 PPA are even. A strong run offense against a weak run defense is where a team can control the game on the ground.
- In the five rows at the top the longer bar is the better number: bars are scaled within each row, and in the two "allowed" rows the lower number gets the longer bar.
- Success rate is the share of plays that kept the offense on schedule (half the yards needed on first down, most of them on second, all of them on third or fourth). Explosiveness is how big the successful plays were, on average, in points. Havoc is the share of the opponent's snaps the defense wrecked: a tackle for loss, a sack, a takeaway or a pass broken up.
- "Allowed" rows are what each defense gave up, so the lower value wins.
- These are not adjusted for who each team has played, so a light schedule flatters a team, and early in the season they rest on very few games.
- Metrics explained: success rate, explosiveness and havoc ›
The prediction
All 9 models favor Notre Dame (SP+ from the week 8 snapshot).
Our call posts Monday when this week's ratings are set.
SP+ has Notre Dame by 24.6, Elo has Notre Dame by 23.8, ESPN FPI has Notre Dame by 33.4, SRS has Notre Dame by 29.1, Sagarin has Notre Dame by 30.8, Sonny Moore has Notre Dame by 30.0, The Margin has Notre Dame by 32.0, and Market has Notre Dame by 29.5. They are within 9.6 points of each other.
Last 5 meetings
Notre Dame leads 84–13–1 · last: Notre Dame 49–10, 2025 · Notre Dame has won 8 straight
| Season | Result | Site |
|---|---|---|
| 2025 | Notre Dame 49–10 | Notre Dame Stadium |
| 2024 | Notre Dame 51–14 | neutral site |
| 2023 | Notre Dame 42–3 | neutral site |
| 2022 | Notre Dame 35–32 | neutral site |
| 2021 | Notre Dame 34–6 | Notre Dame Stadium |