The SportsWire

#2Ohio State at USC

Prediction · week 9, 2026 · Sat Oct 31, 6:30 PM CT · Los Angeles Memorial Coliseum

Updated Sun Oct 25, 5:13 PM CT

#2Ohio State6-1
Upcoming
USC6-2

Sat Oct 31, 6:30 PM CT · Los Angeles Memorial Coliseum

OSUOhio State · 6-1 Sat Oct 31, 6:30 PM CT USCUSC · 6-2

72%Our win chance28%

Our win chance: Ohio State 72% · USC 28% · experimental, see how it is tested

Kickoff corrected (source: ohiostatebuckeyes.com, checked Oct 21, 2026).

Model comparison

9 of 9 models favor Ohio State

ModelSaysWin chance
SP+
Ohio State +26.8 vs USC +15.3 · week 8 ratings
Ohio State by 9Ohio State 74%
Elo
Ohio State 2069 vs USC 1752
Ohio State by 10.2Ohio State 77%
Our model · experimental
no snapshot for this game
n/a–
ESPN FPI
Ohio State +28.2 vs USC +14.9
Ohio State by 10.8Ohio State 78%
SRS
Ohio State +21.5 vs USC +9.5
Ohio State by 9.5Ohio State 75%
Sagarin
Ohio State +94.0 vs USC +84.1
Ohio State by 6.0Ohio State 67%
Sonny Moore
Ohio State +93.5 vs USC +75.0
Ohio State by 14.5Ohio State 85%
The Margin
The Margin's model
Ohio State by 13.7Ohio State 84%
Record
USC 6-2, Ohio State 6-1
Ohio State (better record)–
Market
the market's pregame margin
Ohio State by 7Ohio State 69%

Each margin is from the same weekly ratings the team pages use: SP+ and Elo from their rating gap, the home team given 2.5 points (none at a neutral site); Our model is this site's experimental rating; Market is the margin the market expected before kickoff; ESPN FPI, SRS, Sagarin and Sonny Moore are rating gaps like SP+'s (each with its own home field), The Margin is that site's own model, and Record names the team with the better record (the home team on equal records). How these work ›

Matchup efficiency

Efficiency matchup · season to date · USC 8 games, Ohio State 7 games

Edge: Ohio State wins 4 of 5

Ohio State stops plays better, is more disruptive, has the edge on big plays and allows fewer big plays. USC moves the ball better.

USClonger bar = betterOhio State
  • 51%✓ Moves the ballsuccessful plays 50%
  • 40% Stops playssuccessful plays allowed ✓35%
  • 13% Disruptionsacks, TFLs, turnovers ✓18%
  • 1.17 Big playson offense ✓1.26
  • 1.29 Big plays allowedon defense ✓1.25

Run game, head to head · season to date

USC's runs work 46% of the time; Ohio State's run defense allows 39%. Ohio State's runs work 47% of the time; USC's run defense allows 41%.

More numbers
MeasureUSCOhio StateEdge
Off. success rate51.0%50.5%USC
Off. explosiveness1.171.26Ohio State
Def. success rate allowed40.4%35.2%Ohio State
Def. explosiveness allowed1.291.25Ohio State
Havoc created12.8%18.2%Ohio State
  • Run game, success rate: USC offense 46.0% · Ohio State defense allows 39.4% · edge: even
  • Run game, success rate: Ohio State offense 47.0% · USC defense allows 41.1% · edge: even
  • Run game, PPA per play: USC offense +0.06 · Ohio State defense allows -0.11 · edge: Ohio State
  • Run game, PPA per play: Ohio State offense +0.08 · USC defense allows +0.00 · edge: USC
  • Success rate: how often a play does its job, gaining enough yards to keep the offense on schedule.
  • Explosiveness: how big a team's successful plays are on average; a higher number means more big gains.
  • Havoc: how often the defense blows up a play with a sack, a tackle for loss, a takeaway or a pass broken up.
  • PPA (predicted points added): how many points an average play is worth to the offense; above zero is good for the offense, below zero good for the defense.

How to read this

  • Each row compares the two teams on one measure of how well they have played this season, offense and defense, using every game so far with garbage time (plays late in a decided game) left out.
  • The run game rows pair one team's rushing offense with the other's run defense. The row goes to whichever side is further from the FBS baseline this season, the offense by how far it runs above it, the defense by how much less it allows (baseline: run success rate 43%, PPA per play +0.08, the midpoint of what FBS offenses gain and FBS defenses allow, since both also play FCS teams), so two strong sides or two weak ones are judged by which is the more so. Edges within 3 points of success rate or 0.05 PPA are even. A strong run offense against a weak run defense is where a team can control the game on the ground.
  • In the five rows at the top the longer bar is the better number: bars are scaled within each row, and in the two "allowed" rows the lower number gets the longer bar.
  • Success rate is the share of plays that kept the offense on schedule (half the yards needed on first down, most of them on second, all of them on third or fourth). Explosiveness is how big the successful plays were, on average, in points. Havoc is the share of the opponent's snaps the defense wrecked: a tackle for loss, a sack, a takeaway or a pass broken up.
  • "Allowed" rows are what each defense gave up, so the lower value wins.
  • These are not adjusted for who each team has played, so a light schedule flatters a team, and early in the season they rest on very few games.
  • Metrics explained: success rate, explosiveness and havoc ›

The prediction

All 9 models favor Ohio State (SP+ from the week 8 snapshot).

Our call posts Monday when this week's ratings are set.

SP+ has Ohio State by 9.0, Elo has Ohio State by 10.2, ESPN FPI has Ohio State by 10.8, SRS has Ohio State by 9.5, Sagarin has Ohio State by 6.0, Sonny Moore has Ohio State by 14.5, The Margin has Ohio State by 13.7, and Market has Ohio State by 7.0. They are within 8.5 points of each other.

Last 5 meetings

USC leads 13–10–1 · last: Ohio State 24–7, 2017

SeasonResultSite
2017Ohio State 24–7neutral site
2009USC 18–15Ohio Stadium
2008USC 35–3Los Angeles Memorial Coliseum
1990USC 35–26—
1989USC 42–3—

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