The SportsWire

Ohio State

2026 · week 6 result vs Maryland

Updated Tue Oct 13, 7:55 PM CT

Next up projections

at Indiana

Week 7 · Sat Oct 17, 11:00 AM CT / 12:00 PM ET · Memorial Stadium (Bloomington, IN) · Indiana (FBS, Big Ten)

Our call: Ohio State by 0.2Toss-up

SP+ and Our model favor Ohio State; Elo favors Indiana. The line, shown for comparison only, has Ohio State by 4.0.

The average of SP+, Elo and Our model; the line is left out and kept as a benchmark. Toss-up under 3 points, Lean 3 to 7, Strong 7 and over. More ›

Big game prediction page: at Indiana ›

Regression watch: Last game's 29-point win matched the play (score -1 against play), inside the 7-point band: no flag. More ›

Schedule: Played the 25th-toughest schedule in FBS so far (average opponent rating +0.4); 1st-toughest remaining (+13.7). More ›

Opponents by our model's rating 6 played · 6 left
  • Week 1 vs Ball State (-17.3)
  • Week 2 at Texas (+18.1)
  • Week 3 vs Kent State (-14.3)
  • Week 4 vs Illinois (-0.2)
  • Week 5 at Iowa (+11.4)
  • Week 6 vs Maryland (+4.9)
  • Remaining:
  • Week 7 at Indiana (+19.1)
  • Week 9 at USC (+14.8)
  • Week 10 vs Oregon (+20.4)
  • Week 11 vs Northwestern (+5.9)
  • Week 12 at Nebraska (+10.2)
  • Week 13 vs Michigan (+11.8)

Each opponent's rating from our model's week 7 snapshot, in points against an average FBS team; the averages are ranked among the 138 FBS teams. Played means through week 6. Experimental, like the Our model card.

Series: Ohio State leads 81–13–5 · last: Indiana 13–10, 2025

Series history 99 meetings since 1901
  • All-time: Ohio State leads 81–13–5 (99 meetings since 1901)
  • Last meeting: Indiana 13–10, 2025, neutral site
  • Streak: none
  • At Memorial Stadium (Bloomington, IN): Ohio State leads 10–0 (10 meetings)
  • Biggest margins: Ohio State 56–0 (1957) · Indiana 41–7 (1988)
  • Since 2000: Ohio State leads 22–1 (23 meetings)
SeasonResultSite
2025Indiana 13–10neutral site
2024Ohio State 38–15Ohio Stadium
2023Ohio State 23–3Memorial Stadium (Bloomington, IN)
2022Ohio State 56–14Ohio Stadium
2021Ohio State 54–7Memorial Stadium (Bloomington, IN)
2020Ohio State 42–35Ohio Stadium
2019Ohio State 51–10Memorial Stadium (Bloomington, IN)
2018Ohio State 49–26Ohio Stadium
2017Ohio State 49–21Memorial Stadium (Bloomington, IN)
2016Ohio State 38–17Ohio Stadium
2015Ohio State 34–27Memorial Stadium (Bloomington, IN)
2014Ohio State 42–27Ohio Stadium
2013Ohio State 42–14Ohio Stadium
2012Ohio State 52–49Memorial Stadium (Bloomington, IN)
2011Ohio State 34–20Ohio Stadium
2010Ohio State 38–10Ohio Stadium
2009Ohio State 33–14Memorial Stadium (Bloomington, IN)
2006Ohio State 44–3Ohio Stadium
2005Ohio State 41–10Memorial Stadium (Bloomington, IN)
2004Ohio State 30–7Ohio Stadium
2003Ohio State 35–6Memorial Stadium (Bloomington, IN)
2002Ohio State 45–17Ohio Stadium
2001Ohio State 27–14Memorial Stadium (Bloomington, IN)
RatingOhio StateIndiana
SP+ +29.5 #1 +26.7 #5
Elo 2060 2098

Projected margin for Ohio State · three models and the line, side by side

SP+
+0.3
Ohio State +29.5 vs Indiana +26.7
avg miss 10.6
closest 47/79
Elo
-4.0
Ohio State 2060 vs Indiana 2098
avg miss 12.3
closest 33/79
Line · benchmark
+4.0
pregame line
avg miss 11.1
Our model · experimental
+4.3
Ohio State +25.9 vs Indiana +19.1
prior 50%
avg miss 11.8
closest 14/40
How to read this
  • SP+ is a rating of how good a team is, in points better or worse than an average team, built from its play-by-play, so the gap between two teams' ratings is a projected margin.
  • Elo is a rating that goes up with every win and down with every loss, more for beating a strong team, less for beating a weak one. The gap between two ratings is divided by 25 to turn it into points.
  • The line is the pregame line, the margin the market expected, shown from Ohio State's side. It is not one of the models: it is shown for comparison only, as the benchmark the models and Our call are measured against.
  • Our model is this site's own experimental rating, built from each team's play-by-play adjusted for who it has played, blended with a preseason estimate from last season, returning players and recruiting. "prior 67%" means 67 percent of the rating is still that preseason estimate; the share shrinks as games are played.
  • In SP+, Elo and our model the home team gets 2.5 points (Indiana); the line already includes the market's own home edge. The conversion to points is approximate.
  • "avg miss 9.8" under a card is how far that model's projections have been from the actual margins this season, on average, in points. "closest 10/39" is how many of the season's 39 finished games that model came closest on (a tie counts for every tied model); the line, a benchmark, shows its average miss only. Shown once a model has 20 finished games.
  • Our call, above the cards, is the site's prediction: the simple average of the SP+, Elo and our model margins. The pregame line is left out of it and kept as a benchmark to measure it against. Toss-up means the average is under 3 points, Lean 3 to 7, Strong 7 or more. It is made only when all three of those models have a number, and it is scored after the game like the models.
  • Each card is one method's estimate, shown side by side; when they disagree, that is worth knowing.
  • After a game, the sentence under the score shows every model and the line against the actual margin: ✓ when a model named the winner, ✗ when it did not (the line, a benchmark, gets no mark), and Closest: the model nearest the final margin among those present, never the line (an exact tie goes to the first listed). The "closest 10/39" counts keep the accuracy report's scoring of SP+ and Elo, where a tie credits both.
  • Metrics explained: the four models and their track record ›

Efficiency matchup · season to date · Ohio State 6 games, Indiana 6 games

Edge: Ohio State wins 3 of 5

Ohio State moves the ball better, stops plays better and allows fewer big plays. Indiana is more disruptive and has the edge on big plays.

Ohio Statelonger bar = betterIndiana

Run game, head to head · season to date

Ohio State's runs work 50% of the time; Indiana's run defense allows 32%. Indiana's runs work 45% of the time; Ohio State's run defense allows 41%.

More numbers
MeasureOhio StateIndianaEdge
Off. success rate53.1%49.0%Ohio State
Off. explosiveness1.241.45Indiana
Def. success rate allowed34.9%34.9%Ohio State
Def. explosiveness allowed1.231.40Ohio State
Havoc created18.7%19.1%Indiana
  • Run game, success rate: Ohio State offense 50.3% · Indiana defense allows 32.4% · edge: even
  • Run game, success rate: Indiana offense 45.3% · Ohio State defense allows 41.5% · edge: even
  • Run game, PPA per play: Ohio State offense +0.12 · Indiana defense allows -0.08 · edge: Indiana
  • Run game, PPA per play: Indiana offense +0.24 · Ohio State defense allows -0.04 · edge: Indiana
  • Success rate: how often a play does its job, gaining enough yards to keep the offense on schedule.
  • Explosiveness: how big a team's successful plays are on average; a higher number means more big gains.
  • Havoc: how often the defense blows up a play with a sack, a tackle for loss, a takeaway or a pass broken up.
  • PPA (predicted points added): how many points an average play is worth to the offense; above zero is good for the offense, below zero good for the defense.

How to read this

  • Each row compares the two teams on one measure of how well they have played this season, offense and defense, using every game so far with garbage time (plays late in a decided game) left out.
  • The run game rows pair one team's rushing offense with the other's run defense. The row goes to whichever side is further from the FBS baseline this season, the offense by how far it runs above it, the defense by how much less it allows (baseline: run success rate 43%, PPA per play +0.08, the midpoint of what FBS offenses gain and FBS defenses allow, since both also play FCS teams), so two strong sides or two weak ones are judged by which is the more so. Edges within 3 points of success rate or 0.05 PPA are even. A strong run offense against a weak run defense is where a team can control the game on the ground.
  • In the five rows at the top the longer bar is the better number: bars are scaled within each row, and in the two "allowed" rows the lower number gets the longer bar.
  • Success rate is the share of plays that kept the offense on schedule (half the yards needed on first down, most of them on second, all of them on third or fourth). Explosiveness is how big the successful plays were, on average, in points. Havoc is the share of the opponent's snaps the defense wrecked: a tackle for loss, a sack, a takeaway or a pass broken up.
  • "Allowed" rows are what each defense gave up, so the lower value wins.
  • These are not adjusted for who each team has played, so a light schedule flatters a team, and early in the season they rest on very few games.
  • Metrics explained: success rate, explosiveness and havoc ›

Injuries

No injury report yet for this game. First reports usually come Wednesday.

Coverage (AI-assisted) · 19

Gathered by an AI model from public posts, not from CollegeFootballData. Not used in any number on this page. Verify against the linked sources. Beat coverage checked Tue Oct 13, 7:30 PM CT.

5 entries about games now final not shown.

Score and result

Ohio State 45, Maryland 16W

Game page: the call before kickoff and how each model did ›

Projected: SP+ n/a · Elo +33.2 ✓ · Our model +23.4 ✓ · the line (benchmark) n/a · actual +29 · Closest: Elo

Ohio State was never below 55% and won Ohio State was never below 55% and won Q1 Q2 Q3 Q4 100% 50% 0% 45–16
  1. Q1 · 2nd & 5 · 79% → 58%
    Shotgun #7 M.Washington rush middle for 5 yards gain to the OhioSt00 TOUCHDOWN, clock 11:23 #36 S.O'Haire kick attempt good (H: #34 B.McFerson, LS: #97 L.O'Hare)
  2. Q1 · 2nd & 7 · 70% → 88%
    Shotgun #10 J.Sayin pass complete short middle to #83 N.Roberts caught at OhioSt50, for 68 yards to the Maryla00 TOUCHDOWN, clock 03:03, 1ST DOWN #96 C.Hawkins kick attempt good (H: #42 J.McGuire, LS: #55 D.Riggs)
  3. Q1 · 1st & 10 · 75% → 90%
    #10 J.Sayin pass complete short left to #4 J.Smith caught at Maryla44, for 40 yards to the Maryla00 TOUCHDOWN, clock 08:32, 1ST DOWN #96 C.Hawkins kick attempt good (H: #42 J.McGuire, LS: #55 D.Riggs)

Home at Ohio Stadium · Sat Oct 10, 3:15 PM CT / 4:15 PM ET · vs Maryland (FBS, Big Ten)

Opponent for every game-level number: Maryland (FBS, Big Ten).

Verdict

The 29-point win matched the play: Ohio State's per-play edge (PPA (expected points added per play) +0.27 vs -0.20, success rate 49% vs 23%) implies roughly a +30 margin.

The verdict compares the score with the margin the plays earned. How it is reached ›

Efficiency

Edge: Ohio State won 3 of 4

Ohio State moved the ball better, got more from each play and hit the bigger plays. Maryland was more disruptive.

Ohio Statelonger bar = betterMaryland
More numbers

Ohio State ran 69 plays, Maryland 56. Each number is that team's offense; Maryland's column is also what Ohio State's defense allowed.

MeasureOhio StateMarylandEdge
PPA / play+0.27-0.20Ohio State
Total PPA+18.9-11.2Ohio State
Success rate49.3%23.2%Ohio State
Explosiveness1.171.02Ohio State
Havoc created9.4%10.0%Maryland
  • Success rate: how often a play did its job, gaining enough yards to keep the offense on schedule.
  • Explosiveness: how big a team's successful plays were on average; a higher number means more big gains.
  • Havoc: how often the defense blew up a play with a sack, a tackle for loss, a takeaway or a pass broken up. Counted from the play-by-play, so it is approximate.
  • PPA (predicted points added): how many points an average play was worth to the offense. Total PPA adds up every play, and is what the Verdict compares with the score.

How to read this

  • The four rows at the top compare the two offenses in this game; the longer bar is the better number, scaled within each row. A number at or below zero draws no bar.
  • A check marks the better side of a row. The line above the rows counts them: it describes how the game was played, not who won it.
  • Metrics explained ›
Top performers

Ohio State players by cumulative PPA in this game. Usage is the share of the team's plays of that type involving the player. Receiving is passing-play PPA for non-quarterbacks.

Passing

PlayerPass usagePPA/play
Julian Sayin QB 95% +8.7 +0.46

Rushing

PlayerRush usagePPA/play
Bo Jackson RB 50% +7.5 +0.33
Ja'Kobi Jackson RB 30% +3.0 +0.22
Legend Bey RB 2% +0.2 +0.18
Julian Sayin QB 15% -2.3 -0.33

Receiving

PlayerTarget usagePPA/play
Nate Roberts TE 10% +5.2 +2.62
Jeremiah Smith WR 20% +3.7 +0.93
Chris Henry Jr. WR 5% +2.2 +2.22
Kyle Parker WR 10% +0.4 +0.20
By play type
MeasureOhio StateMarylandEdge
Rushing PPA+0.14-0.27Ohio State
Rushing success51.0%25.0%Ohio State
Passing PPA+0.60-0.08Ohio State
Passing success45.0%24.0%Ohio State
Standard downs PPA+0.41-0.08Ohio State
Standard downs success54.2%32.4%Ohio State
Passing downs PPA-0.52-0.39Maryland
Passing downs success20.0%9.1%Ohio State

Havoc detail — Ohio State defense: TFL 2, sacks 0, takeaways 0, breakups 3 on 53 snaps. Maryland defense: TFL 4, sacks 0, takeaways 1, breakups 2 on 70 snaps.

Drives

A scoring opportunity is a drive that reaches the opponent's 40-yard line or scores; points per opportunity is the points those drives produced divided by their number.

◀ Ohio StateMaryland ▶
  • 12Drives12
  • 10Scoring opportunities7
  • 4.5Points per opportunity1.4
  • own 33Avg. starting field positionown 26

Recruiting

Ohio State's 2026 class: #4 · 301.23 points.

MeasureOhio StateMaryland
Talent composite 964.3
#5 of 138
719.6
#46 of 138
Transfer portal · 17 in, 38 out

Arrivals (17)

PlayerFrom★Elig.Date
Earl Little Jr. S Florida State 4 Immediate Jan 11, 2026
Terry Moore S Duke 4 Immediate Jan 12, 2026
Hunter Welcing TE Northwestern 4 Immediate Jan 12, 2026
James Smith DL Alabama 4 Immediate Jan 13, 2026
Qua Russaw EDGE Alabama 4 Immediate Jan 13, 2026
Dominick Kelly CB Georgia 4 Immediate Jan 14, 2026
Mason Williams TE Ohio 3 Immediate Jan 4, 2026
John Walker DL UCF 3 Immediate Jan 6, 2026
Devin McCuin WR UTSA 3 Immediate Jan 7, 2026
Christian Alliegro LB Wisconsin 3 Immediate Jan 8, 2026

+7 more not shown (17 total).

Departures (38)

PlayerTo★Elig.Date
Quincy Porter WR Notre Dame 4 Immediate Jan 12, 2026
Tegra Tshabola IOL Kentucky 4 Immediate Jan 12, 2026
Faheem Delane S LSU 4 Immediate Jan 12, 2026
Mylan Graham WR Notre Dame 4 Immediate Jan 13, 2026
Keenan Nelson Jr. S Georgia State 4 Immediate Jun 10, 2026
Lincoln Kienholz QB Louisville 3 Immediate Jan 4, 2026
C.J. Hicks EDGE South Florida 3 Immediate Jan 5, 2026
Bryce West CB Wisconsin 3 Immediate Jan 6, 2026
James Peoples RB Penn State 3 Immediate Jan 7, 2026
Isaiah Kema IOL Utah 3 Immediate Jan 8, 2026

+28 more not shown (38 total).

2026 commits · 30
PlayerHometown★Rating
Chris Henry Jr. WR Santa Ana, CA 5 0.9929
Cincere Johnson LB Cleveland, OH 5 0.9912
Jay Timmons CB Gibsonia, PA 5 0.9877
Jerquaden Guilford WR Fort Wayne, IN 4 0.9799
Khary Wilder DL Gardena, CA 4 0.9780
Sam Greer OT Akron, OH 4 0.9767
Blaine Bradford S Baton Rouge, LA 4 0.9691
Jordan Thomas CB Oradell, NJ 4 0.9557
Legend Bey ATH Forney, TX 4 0.9473
Max Riley IOL Avon Lake, OH 4 0.9294
Braxton Rembert LB Hoschton, GA 4 0.9244
Simeon Caldwell LB Jacksonville, FL 4 0.9223
Damari Simeon DL Richland, NJ 4 0.9206
Emanuel Ruffin DL Bessemer, AL 4 0.9137
CJ Sanna LB Lewis Center, OH 4 0.9110

+15 more not shown (30 total).

Returning production

Share of last season's production returning for Ohio State in 2026.

Unit% PPAPPAUsage
Overall68.3%355.970.9%
Passing94.0%196.696.4%
Receiving50.3%131.948.9%
Rushing54.9%27.565.1%

A figure above 100% or below 0% is expected when last season's returning players had negative PPA in that phase, since PPA can be negative.